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3rd grade; Year 9 – 13 Ø The match shall be limited to a total of 80 overs. Ø No bowler may bowl more than 8 of the allocated 40 overs, or in a restricted match more than one-fifth (1/5) of the allocated overs. No seam bowler may bowl more than 5 overs per spell. Ø Teams must declare its first innings closed when 40 overs are completed unless they are All-out sooner. Ø Each team may bat a second time provided the 80 overs for the match is not exceeded Ø The Follow-on is provided in Law 13. If the side batting first has a lead of more than the scheduled runs he has the option of instructing his opponents to follow-on their innings: In the MCCA 3rd grade the lead must be 75 runs or more for a follow-on to be effected. Ø When batting, all players must wear an approved helmet. Ø When standing up close to the wicket, wicket-keepers must wear a helmet Ø Wides and no balls constitute one extra run and the delivery is to be bowled again, but the bowler may not bowl more than 8 deliveries in an over (including the wides and no balls). Ø Points Win – 6pts Tie – 3pts Loss – 0 pts Abandoned – 3pts
4th grade; Year 7 & 8 recommended and exempted year 9 players Ø Matches 40 overs per side Ø Straight win/lose (no draws) Ø No bowler may bowl more than 8 of the allocated 40 overs, or in a restricted match more than one-fifth (1/5) of the allocated overs. No seam bowler may bowl more than 4 overs per spell. Ø When batting, all players must wear an approved helmet. Ø When standing up close to the wicket, wicket-keepers must wear a helmet Ø Please refer to the safety codes and other policies listed on the MCCA website. Ø Wides and no balls constitute one extra run and the delivery is to be bowled again, but the bowler may not bowl more than 8 deliveries in an over (including the wides and no balls). Ø Points Win – 6pts Tie – 3pts Loss – 0 pts Abandoned – 3pts
5th grade; Year 5 & 6 recommended Ø The hours of play shall be 9am to 11.30am. Ø The competition is based on 8-a-side; 24 overs per team. Ø Batters bat in pairs for 6 overs. Ø All players must bowl 3 overs each. Ø Wicket-keepers may take turns. They must wear a helmet. Ø Teams start on 200 runs and lose 6 runs for every wicket lost. Ø Runs scored as normal Ø Wides and no balls constitute two extra runs and will not be re-bowled Ø Pitch length is a maximum of 18 metres Ø Points Win – 4pts Draw – 2pts Loss – 0pts Abandoned – 2pts Ø The aim of this grade is to encourage participation and give each player a fair chance to play and enjoy the game. Common sense should prevail at all times, this is not a World Cup! Should you have greater than or less than 8 players you must ensure that each pair gets to bat for an equal number of overs. Eg. 6 players = 8 overs per pair; 10 players = 5 overs per pair, 1 pair 4 overs; 12 players = 4 overs per pair.
6th grade; Year 4 & 5 recommended (or any player moving up from Milo Kiwi) Ø The hours of play shall be 9am to 11.30am. Ø The competition is based on 8-a-side; 20 overs per team. Ø Batters bat in pairs for 5 overs. Ø 4 players bowl 2 overs each the remaining 4 players bowl 3 overs each. Ø Wicket-keepers may take turns. They must wear a helmet. Ø Teams start on 200 runs and lose 6 runs for every wicket lost. Ø Runs scored as normal Ø Wides and no balls constitute two extra runs and will not be re-bowled Ø Pitch length is a maximum of 16 metres Ø Points Win – 4pts Draw – 2pts Loss – 0pts Abandoned – 2pts Ø The aim of this grade is to encourage participation and give each player a fair chance to play and enjoy the game. Common sense should prevail at all times, this is not a World Cup! Should you have greater than or less than 8 players you must ensure that each pair gets to bat for an equal number of overs. Eg. 6 players = 6 overs per pair; 10 players = 4 overs per pair; 12 players = 3 overs per pair, 2 pairs bat for 4 overs. |



